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	<title>mixed-reality games Archives - Sky&#039;s Blog</title>
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	<title>mixed-reality games Archives - Sky&#039;s Blog</title>
	<link>https://blog.red7.com/tag/mixed-reality-games/</link>
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	<item>
		<title>Bye Bye SMS</title>
		<link>https://blog.red7.com/bye-bye-sms/</link>
					<comments>https://blog.red7.com/bye-bye-sms/#comments</comments>
		
		<dc:creator><![CDATA[sky]]></dc:creator>
		<pubDate>Fri, 01 Aug 2008 16:15:47 +0000</pubDate>
				<category><![CDATA[Pervasive gaming]]></category>
		<category><![CDATA[Technology and geeky stuff]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[human factors]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[mixed-reality games]]></category>
		<category><![CDATA[SMS]]></category>
		<category><![CDATA[social behavior]]></category>
		<category><![CDATA[user interface]]></category>
		<guid isPermaLink="false">http://sky.dlfound.org/?p=462</guid>

					<description><![CDATA[<p>My real-world mixed-reality games were originally built to depend primarily on SMS (AKA &#8220;TXT&#8221; in the US) messaging. As the years went on (I started this in 2002) I found that I had to develop the games further so they could be played by email. As they became more location-independent, playing by email made more [&#8230;]</p>
<p>The post <a href="https://blog.red7.com/bye-bye-sms/">Bye Bye SMS</a> appeared first on <a href="https://blog.red7.com">Sky&#039;s Blog</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><img decoding="async" class="alignleft size-full wp-image-463" style="border: 0pt none; margin: 2px 12px; float: left;" title="Haring construction at Moscone Center" src="/wp-content/uploads/2008/07/haring.jpg" alt="" width="179" height="133" />My real-world <a href="http://red7.com/games" target="_self">mixed-reality games</a> were originally built to depend primarily on SMS (AKA &#8220;TXT&#8221; in the US) messaging. As the years went on (I started this in 2002) I found that I had to develop the games further so they could be played by email. As they became more location-independent, playing by email made more sense, and people really wanted to play by regular email rather than just on phones.</p>
<p>Then came the iPhone. And rich (HTML) email entered the picture for mobile devices. And richer and longer <em>in-game responses</em> from players. (SMS is only 160 characters, while email doesn&#8217;t have this limit, and thus is so much more fun.)</p>
<p>Well, over time that changed. Sometimes text messages are delayed for a substantial time (can tale hours), and our games are real-time so any delay beyond say one minute is a catastrophe. And then more and more <em>phones</em> became capable of sending text messages to email addresses &#8211; it had only been T-Mobile at first, and now it&#8217;s most phones. Today, at least 50% of phones in the US are capable of sending/receiving email, even thru the SMS mechanisms (there is an SMS-to-email interface on all systems).</p>
<p><img decoding="async" class="alignright size-full wp-image-464" style="border: 0pt none; margin: 2px 12px; float: right;" title="YBCA" src="/wp-content/uploads/2008/07/ybca.png" alt="" width="135" height="57" />So we&#8217;ve made a number of improvements in our games that permit play from regular email as well as mobile email-capable devices like phones, PDAs and smartphones.</p>
<p>And it looks like 2008 may be the year that we&#8217;ll develop more of these new, rich street games based on HTML email, and still played from mobile devices like the iPhone.</p>
<p>Yesterday (July 31st) we sat down and planned the trajectory for the next few such experience for YBCA &#8211; this is going to be fun. Watch for more on this as we announce the next YBCA game (October).</p>
<p>The post <a href="https://blog.red7.com/bye-bye-sms/">Bye Bye SMS</a> appeared first on <a href="https://blog.red7.com">Sky&#039;s Blog</a>.</p>
]]></content:encoded>
					
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		<post-id xmlns="com-wordpress:feed-additions:1">462</post-id>	</item>
		<item>
		<title>Faces of Happiness- more community-based art</title>
		<link>https://blog.red7.com/faces-of-happiness-more-community-based-art/</link>
					<comments>https://blog.red7.com/faces-of-happiness-more-community-based-art/#respond</comments>
		
		<dc:creator><![CDATA[sky]]></dc:creator>
		<pubDate>Thu, 22 May 2008 17:19:04 +0000</pubDate>
				<category><![CDATA[Media]]></category>
		<category><![CDATA[Pervasive gaming]]></category>
		<category><![CDATA[Project Happiness]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[mixed-reality games]]></category>
		<guid isPermaLink="false">http://sky.dlfound.org/?p=436</guid>

					<description><![CDATA[<p>We launched a new activity a couple of weeks ago and we hope it will build up over time. Called Faces of Happiness, it&#8217;s an interactive process by which the Project Happiness community can create an online photo mosaic based on four key questions and on &#8220;your&#8221; reactions to them thru photography. You play using [&#8230;]</p>
<p>The post <a href="https://blog.red7.com/faces-of-happiness-more-community-based-art/">Faces of Happiness- more community-based art</a> appeared first on <a href="https://blog.red7.com">Sky&#039;s Blog</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><a href="http://projecthappiness.com/pix"><img fetchpriority="high" decoding="async" class="alignright size-full wp-image-84" style="border: 0pt none; margin: 2px 12px; float: right;" title="foh-sidebar" src="http://blog.projecthappiness.com/wp-content/uploads/foh-sidebar.jpg" alt="Faces of Happiness" width="233" height="553" /></a>We launched a new activity a couple of weeks ago and we hope it will build up over time. Called <em>Faces of Happiness</em>, it&#8217;s an interactive process by which the Project Happiness community can create an online photo mosaic based on four key questions and on &#8220;your&#8221; reactions to them thru photography.</p>
<p>You play using email and your digital photos. We suggest that you play from a mobile phone, but you can use regular email if your phone doesn&#8217;t do photos.</p>
<p>Visit <a href="http://projecthappiness.com/pix">Faces of Happiness to</a> play.</p>
<p>Or just go take a look at <a href="http://projecthappiness.com/tv/faces/mosaic.jsp" target="_self">the photo mosaic</a>.</p>
<p>See also <a href="http://blog.projecthappiness.com/?page_id=83" target="_blank">the Project Happiness blog</a>.</p>
<p>The post <a href="https://blog.red7.com/faces-of-happiness-more-community-based-art/">Faces of Happiness- more community-based art</a> appeared first on <a href="https://blog.red7.com">Sky&#039;s Blog</a>.</p>
]]></content:encoded>
					
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		<post-id xmlns="com-wordpress:feed-additions:1">436</post-id>	</item>
		<item>
		<title>Interactive Art-in-public-places</title>
		<link>https://blog.red7.com/interactive-art-in-public-places/</link>
					<comments>https://blog.red7.com/interactive-art-in-public-places/#respond</comments>
		
		<dc:creator><![CDATA[sky]]></dc:creator>
		<pubDate>Tue, 05 Feb 2008 08:57:09 +0000</pubDate>
				<category><![CDATA[Entertainment and Places]]></category>
		<category><![CDATA[Pervasive gaming]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[Art in Public Places]]></category>
		<category><![CDATA[community art]]></category>
		<category><![CDATA[mixed-reality games]]></category>
		<guid isPermaLink="false">http://sky.dlfound.org/interactive-art-in-public-places/</guid>

					<description><![CDATA[<p>In my &#8220;commercial&#8221; world, one of the things I do is related to art-in-public-places. More specifically, I create &#8220;games&#8221; that play out thru mobile phones and the Internet, and they are (currently) all linked to art that&#8217;s in public places. So when Cory Doctorow blogged this event (which took place in October-November 2007) it immediately [&#8230;]</p>
<p>The post <a href="https://blog.red7.com/interactive-art-in-public-places/">Interactive Art-in-public-places</a> appeared first on <a href="https://blog.red7.com">Sky&#039;s Blog</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p><a href="http://www.haque.co.uk/evoke.php" target="_blank"><img loading="lazy" decoding="async" class="alignright" style="border: 0pt none; margin: 2px 12px;" src="/wp-content/uploads/2008/02/haque-york-minster.jpg" border="0" alt="haque-york-minster.jpg" hspace="12" vspace="2" width="201" height="185" align="right" /></a>In my &#8220;commercial&#8221; world, one of the things I do is related to art-in-public-places. More specifically, I create &#8220;games&#8221; that play out thru mobile phones and the Internet, and they are (currently) all linked to art that&#8217;s in public places.</p>
<p>So when <a href="http://www.boingboing.net/2008/02/02/gothic-cathedral-pai.html" target="_blank">Cory Doctorow blogged this event</a> (which took place in October-November 2007) it immediately captured my attention. It&#8217;s an <a href="http://www.haque.co.uk/evoke.php" target="_blank">interactive light painting on the face of a cathedral</a> where the color and patterns of light projected on the face of the building react to sound input from the spectators. &#8220;<a href="http://www.haque.co.uk/" target="_blank">Usman Haque</a> has created responsive environments, interactive installations, digital interface devices and mass-participation performances.&#8221; I hope you get as much of a kick from viewing the video as I did.</p>
<p>The post <a href="https://blog.red7.com/interactive-art-in-public-places/">Interactive Art-in-public-places</a> appeared first on <a href="https://blog.red7.com">Sky&#039;s Blog</a>.</p>
]]></content:encoded>
					
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		<post-id xmlns="com-wordpress:feed-additions:1">408</post-id>	</item>
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