Movin’ right along here. Took my third lesson, end of the second week of learning to play cello. (It’s gotta be a real pain in the neck for my teacher to listen to my attempts.) Maybe he hears the same kind of scratchy tones from the 6-year-old students. But I’m enjoying moving along and have now built up two full weeks of practice behind me. If this were a meditation practice, we’d hardly expect much of a change at this point. But…
The previous article and video documented my first attempts to use a bow on the cello. Now, a full week later and after taking a couple of lessons, I’m playing a C major scale, some exercise, and doing some fiddling around. As a keyboard player, I find a few things to be challenging. [Read more…]
I’m not exactly an A.D.D. poster child. You know that I’m pretty determined to accomplish things I start. But there are times when I try things and then move to something else, leaving a task a bit incomplete. Or I do just enough that it was enjoyable, but not perfect. That doesn’t seem to bother me much. I love the joy of doing something new, and especially something that nobody else has ever done. I’m fine with trying something and leaving it a bit rough around the edges, as long as I learned enough for my own purposes. [Read more…]
Tom’s journey from writer at Financial Times to blogger, to publisher is an interesting one. There are some parallels I’d like to call out.
“Max/MSP” is a computer app that implements an on-screen visual programming environment in which you can “wire” together components that make and process sound or logic. You could think of it as programming, but it’s unlike the old procedural programming you probably just thought of. It’s object-oriented, but more than that it includes many components that are paced by a clock. And the “programming” is carried out visually by creating and moving objects on the screen and patching (you might say “wiring”) them together. You might have a metronome beating four times a second, for example, and it could trigger sounds or actions that it’s wired to. [Read more…]